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Blood Toys

Sample Chapter

Inter-dimensional or extraterrestrial?

Firefly, a brain-reader?

The legendary Coler Generator?

Firefly launch platform?

Skull-hat?

the adventures of TBUG & Sasquatch

A dazzling adventure featuring a spoiled brat, a talking dog, frigatebirds, pirates, and peaches, The Adventures of TBug & Sasquatch is a wild and funny ride. Designed to inform the art of reading, the book is faith-aware, with a strong appeal to Christian values. Includes a bonus, QR-code audio book (requires a Smart-phone or tablet connected to the Internet).


Take a look at this SMARTBOOK guide to take full advantage of this product – it’s much more than a book.

“The grandkids (age 11 and 13)  thought it was hilarious. They took turns with their dad and grandad reading aloud. They were enjoying it so much I didn’t interrupt to ask if they wanted to let the phone read to them. ” — Grandmother


Floyd Wray talks about the creation of The Adventures of TBUG & Sasquatch. (Excerpted from the book)


I liked TBUG & Sasquatch. The dog reminds me of my brothers. ” — 12-year old Sister


The background information about Amelia Earhart and Hiroo Onoda is a great addition. I found myself researching both further on the Internet. I also wanted to know more about the Haka tradition and found myself quickly immersed in Māori history. A great number of curious children reading the story will want to know more and will likely research for themselves.” — Textbook Editor


Recipe for duplexed-narrative

The Adventures of TBUG & Sasquatch is a reader for young students. Designed for use by home and public educators, the book contains text-based narrative: printed words grouped according to sentence and paragraph, then sorted into short chapters. Very short chapters.

QR-Codes provide a technical addition to the design. The small, speckled box at the top of each chapter links a Smart phone or tablet to a visualized audiobook, thereby upscaling the reader to “duplexed- narrative. The goal is to create a multi-engagement pathway for novice readers.

Text and context-based narratives differ significantly. While one is not inherently better than the other, each manifests powerful attributes. Text narratives drive the high resolution transfer of information. As such, printed text serves as the ultimate tool for creating a structure-of-mind.

Context narratives, with their audio-visual characteristics, enrich a viewer with visualized metaphor and the inflectional power of spoken words. While context records provide a simple, natural map of a given subject, the electronic frame that conveys context media tends to eclipse a page of text.

A simple test: try reading a book while watching a game of rugby on a large screen. Notice how easily the act of reading is blinded in the sounds and motion of context media. The only way to make the book more invisible is to place it behind the screen. That’s the sum of it.

The 100-year plus conflict between text and context records has resulted in a significant loss with respect to the practice of reading. But I … diatribe.

Can we combine both? The Adventures of TBUG and Sasquatch is a test-case for that question. By restricting context records (animations, spoken words, illustrations) to a side role as marginalia, the media page is forced to enhance, not eclipse the mind-building properties made possible by a page of text and the act of reading.

Treated as a special class of modifier — think of it as a visualized adjective or adverb — a case can be made for duplexed-narrative as a super language format. One that includes high resolution information based on reading, empowered by the inflectional speed of human language: spoken words, finger pointing, and lines drawn into the sand.

Bottom line: Duplexed narrative seems to work. But of course, that’s eager reporting from a starving author. The only way to confirm this is to buy a copy and give it to a kid. Then watch.


High-resolution media animated ideogram

AUTHOR – Floyd Wray

A self-described “media migrant,” Floyd Wray has written for television and film. As a contributor to technical journals and magazines, he has also performed technology research for American and Japanese companies. He’s written numerous books: The Pattern, Life-Planning, Blood Toys, and Raising the Dead. His more recent works include an augmented reality history, The Battle of the Alamo, and The Adventures of TBUG & Sasquatch



The Adventures of TBug & Sasquatch


The Battle of the Alamo (look and feel)


Building the Future, Episode 352 w/Floyd Wray


Surviving the Rapture